Designing Interactive Multimedia Based on Adventure Games Using Discovery Learning Method to Improve Cognitive Understanding of Junior High School Students in Basic Networking Subjects Asep Zaenuri, Enjang Ali Nurdin, Lala Septem Riza
Universitas Pendidikan Indonesia, Bandung, Indonesia
Abstract
This research aims to build game-based learning multimedia with discovery learning methods for Basic Network subjects. Multimedia that has been built was tested on an experimental class which is a class X MM student at SMK Negeri 4 Bandung. The results of the research that have been carried out obtained the following results: 1) In designing and building interactive multimedia, the process is carried out through five stages, namely analysis, design, development, implementation, and assessment such as making multimedia in general. The results of the media expert assessment of multimedia by 91.43% and the expert content assessment of multimedia by 88%, 2) interactive learning multimedia based on adventure games using discovery learning methods can improve student understanding as seen from an increase in the overall overall gain value of 0 , 45 which is obtained from the comparison between the average pretest value and the average posttest value.