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The Snake and Ladder Game for Critical Thinking on the Computer System Subject
Eka Fitrajaya Rahman, Safitri Nurjanah, Mahmoud Fahsi, Lala Septem Riza

Department of Computer Science Education, Universitas Pendidikan Indonesia

EEDIS Laboratory, Djillali Liabes University, Algeria


Abstract

Learning by using multiplayer games can stimulate students to discuss and think critically. Therefore, this research is intended to develop a multiplayer game, the snake ladder game, for learning computer systems. The division of groups and methods of discussion using the method of Student Team Achievement Division (STAD), which consists of apperception, delivering material, discussion, quiz, progress report, and final rewards. The game is implemented using multiplayer games based on interactive multimedia, which contains learning material, quizzes, tests, and issues that need to be discussed. To test this application in an experiment, we use two classes as an experimental and control group. The results obtained indicate that there is an increase in students cognitive, a good response to multimedia that is developed, and can be used as a medium for students to think critically.

Keywords: Learning Media, Serious Game, Critical Thinking

Topic: Computer Science Education

Plain Format | Corresponding Author (Eka Fitrajaya Rahman)

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