Kahoot:Taxonomy of gamification element perspective a)Program Studi Sistem Informasi Kelautan Kampus Universitas Pendidikan Indonesia di Serang, Jl.Ciracas Nomor 18, Serang 42116, Indonesia Abstract Kahoot is an internet-based application that can be used to evaluate learning in the classroom. The advantages of kahoot from other learning evaluation applications are packaged in the form of a game. Learning in the form of a game or what is called gamification has at least 3 elements, namely Game based rules, Game mechanics level and Game thinking competition. Therefore in this study discuss more details about kahoot seen from the Taxonomy of gamification element perspective. Keywords: Kahoot, Gamification, Game Based Rules, Game Mechanics Level, Game Thinking Competition Topic: Computer Science Education |
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